The Clockwork God
The Est’Val is the common name for what is, for all intents and purposes, the seat of civilization in the world. Its borders are defined on the east and west by the Ternian Sea and the Western Wall respectively. North and south of it are the Snow Caps and the Wastes. It is, for the most part, plains and temperate forests with moderate seasonal weather throughout the land.
There is no doubt that the Nyan’thel Eladrin have the most detailed records of the Est’Val. Getting them to come out of their forests and share it, however, is another matter. What is generally agreed upon is that the Eladrin were the ones to name the land (Eastern Land in their language), their forest cities were ancient when the great Tiefling city of Koltraan was still young, and the common era of Est’Val is only a small portion of the total history of the land.
There is some debate about when the common era began between the less established races. The Dwarves say it began with their victory in the War of the Chain. The humans take their lead from the Dwarves as they often do. The Vin’tur Elves will say it began at the Awakening and the Tieflings will say it starts at the Fall of Koltraan. The Halflings, E’Chry Elves, and Draconic Clans are largely quiet on the matter.
What is agreed on is that the common era is primarily divided into two main parts demarcated by the human refugees arriving at Salvann’s Pass. Prior to the human’s arrival, the history of the Est’Val is primarily defined by an ongoing power struggle between the Dwarves and the Vin’Tur Elves. Most historians not in the direct pay of the Dwarven houses or the Vin’Tur families will agree that the wars that defined before the humans were in large part a struggle for control of the Midlands and their rich farmland. This struggle manifested in a long string of loosely defined wars.
The status quo was shattered by the arrival of the human refugees at the pass. Through a series of